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GROUP PROJECT

INTO THE DEEP

Into The Deep is a first-person stealth-survival horror game set in the future, where a scientist gets stranded on a planet by a tragic ship-wreck that has blocked him into a cave, leaving no other option but to investigate it to find a way out. 

This is a group project for the University of Hertfordshire. I appreciated to work with my team mates, working with asset modelling, texturing, scanning function and environment design. This project is also rolling in to the Rookie Awards 2021. 

Static Shoots 

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Core Assets Breakdown

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FIND MORE BREAKDOWN THROUGH THE ARTSTATION
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