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GROUP PROJECT
INTO THE DEEP
Into The Deep is a first-person stealth-survival horror game set in the future, where a scientist gets stranded on a planet by a tragic ship-wreck that has blocked him into a cave, leaving no other option but to investigate it to find a way out.
This is a group project for the University of Hertfordshire. I appreciated to work with my team mates, working with asset modelling, texturing, scanning function and environment design. This project is also rolling in to the Rookie Awards 2021.
Static Shoots
Core Assets Breakdown
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FIND MORE BREAKDOWN THROUGH THE ARTSTATION
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